Work Experiences

Internship: Applied Computing Foundation VR Start-up Team (2023-2024)

Grade 11 12



I had the opportunity to participate in a VR startup team through the Applied Computing Foundation, working alongside two college students and a fellow high school student. Our mission was to provide a virtual world for elderly and disabled bodied individuals to encourage their socialization and engagement with one another. This was done through services such as exercise or entertainment. More than just a business venture, I had a personal connection to this cause as my grandfather has Alzheimer's. With this awareness, I wanted to help mitigate the daily challenges faced by the elderly.


As part of the team, we conducted extensive market research by interviewing professionals in the VR industry and brainstorming ways to decrease loneliness and promote physical activity for those with mobility limitations through VR applications.


Through this process, I learned valuable technical skills, specifically Unity and the C# language. Learning a new language and working in a 3D environment was a new challenge, as I had to adjust to a new language while avoiding confusion with Python. However, despite the difficulties, seeing my work come to life motivated me to work hard on this project. Consequently, I went above and beyond, creating a jumping game where users can avoid obstacles while running in the game.

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Furthermore, this experience allowed me to enhance my problem-solving skills by working with people who had different points of view. When I encountered problems while programming, I searched Google and YouTube to figure out the source of errors. If this did not work, I contacted my team members and coaches for help. Working in a team with diverse perspectives was inspiring and taught me the importance of determination and teamwork to overcome challenges.

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